Search results for "xamarin"

Using XAML in Xamarin.Forms – Part 3: Accessing Dynamic Data

The first article in this series on using XAML in Xamarin.Forms looked at what XAML is, its benefits, and some of the basics of using it. The second article dove a little deeper, looking at how to access static data – or data that doesn't change – from XAML. I could stop right there if […]

The Xamarin Live Player Unpacked

It is 2017, and it is almost criminal to say that your app doesn't work on a given mobile platform. This means, most mobile developers are building cross-platform apps. Xamarin has helped democratize cross-platform mobile development for .NET developers. You get world-class IDEs and tooling to build your Xamarin apps on any platform. But deploying […]

Using XAML in Xamarin.Forms – Part 2: Accessing Static Data

The first article in the Using XAML in Xamarin.Forms series, looked at how XAML increases the legibility of the user interface code over C#, how to set both member and attribute properties, and how to setup event handlers for user interface events. In this article, I want to explore how to access data from XAML. […]

Solving Real-World Problems with Xamarin.Forms

So you are building your next native cross-platform mobile app using Xamarin.Forms? Good for you! You get the benefits of a single C#/XAML codebase that targets all mobile platforms and customize the user experience on each. You get to share not just business logic among platforms, but an abstracted UI layer as well – plus, […]

Using XAML in Xamarin.Forms

XAML or eXtensible Markup Language is a declarative language used for creating user interfaces in Xamarin.Forms. I already know what you're thinking: Why would I want to use a markup language when I have the power of C#? Markup languages are for web pages – I'm building a mobile app with .Net – I want […]

UI for Xamarin Deep Dive

Are you looking to create a rich user experience on your cross-platform mobile applications built with Xamarin. This series of articles takes a deeper look at all of the components that make up the UI for Xamarin suite of components. It explores the features of each one, what benefit they offer to Xamarin developers and […]

UI for Xamarin Deep Dive: Typing Efficiency with AutoComplete

Welcome to Day 5 of our UI for Xamarin article series. You survived the long reads! On the plus side, hopefully your mobile app is coming together nicely using specialized polished UI controls. Let's finish off the week with something lightweight, but important – the icing on the cake so to speak. Let's face it […]

UI for Xamarin Deep Dive: User Productivity with Calendar

Welcome to Day 4 of our UI for Xamarin article series. Calendars keep our lives organized and productive. Everyone uses them, usually in a digital form. So it is no surprise that your mobile apps may need to display calendars and manage events on them. Turns out, however, that the calendar UI is tricky business […]

UI for Xamarin Deep Dive: Solid Organization with SideDrawer

Welcome to Day 3 of our UI for Xamarin control series. By now, you should have had a running start with the bits in your choice of IDE and proudly displaying list of items in a feature-rich ListView. Let's tackle another common app problem – content organization. Most mobile apps are a collection of pages/views […]

UI for Xamarin Deep Dive: Must-Have Interactivity with ListView

Welcome to Day 2 of our UI for Xamarin series. Hope you have started off on the right foot and have your ammunition all set. Let's take on a hard-hitting must-have UI control today! As is the case, most mobile apps often need to display a list of things. This list needs to be completely […]